
Using groups of numbers aids you in identifying the mines, but clicking on a tile which contains a mine loses the game. The end goal is to correctly isolate the tiles which hold the mines by eliminating all tiles which do not hold mines. If no mines are adjacent to your choice then that square and all tiles which are also not adjacent to any mines around it are revealed in cascading fashion. That number reflects the amount of mines which reside in adjacent squares. Resulting from that first selection is either a number or a space of the board cleared.

Don't worry about your first choice-the minefield seeds after your first guess so there's no chance of an instant loss. Each tile may or may not have a mine underneath the only way to find out is to click on one. A rectangular matrix of gray tiles is set up before you, and the size of the grid depends on the chosen difficulty level. Minesweeper's playing area is, predictably, a mine field. True to its name, Minesweeper simulates a hunt for mines, but, instead of a metal detector, you are armed with numeric hints as to where the mines are located in a manner somewhat similar to Battleship, the Milton Bradley board game. Like Solitaire, Minesweeper is an infamous time waster which is included in every version of Microsoft Windows since its inception in the early 1980s. There isn't a whole lot of middle ground. In this world there are two types of people: those who adore Minesweeper and those who detest Minesweeper. True to its name, Minesweeper simulates a hunt for mines, but, instead of a metal detector, you are armed with numeric hints as to where the mines are located in a manner somewhat similar to Battleshi."

"In this world there are two types of people: those who adore Minesweeper and those who detest Minesweeper.
